Relics & Trinkets Guide
How to find, choose, and combine relics and trinkets for game-breaking synergy chains.
How Relics Work
Relics are collectibles that permanently alter how combat functions. There are over 100 relics in the game, each adding a unique wrinkle to team strategy. Relics drop during battles and from Wandering Dude events. Each Dude Family has 8 Family Relics, and each Dude Type adds 7 Type Relics.
Understanding the Relic Pool
The Relic Pool is the set of relics the game draws from when offering you a new relic. Two key factors determine which relics appear:
Dude Families
Each Dude Family has 8 Family Relics. Each Dude Type adds 7 Type Relics. A single-family squad skews toward Type Relics; five families create 40 Family + 35 Type entries, diluting specific drops.
Pre-Posted Flyers
These come from Daily Dude, Rematch Mode, and Ensemble Mode. A Pre-Posted Flyer locks families before the run starts. Ensemble players often pre-post 1-2 Flyers to shrink the early pool.
S-Tier Relics
Bloody Talisman
UniversalWhenever a Dude receives healing, they gain 1% Attack Speed for the rest of the battle. Stacks up to 20 times. Every healer (Cleric, Medic) triggers this constantly.
Clerical Error
Fantasy / ClericCleric Dude's Divine Pulse now also deals damage equal to 50% of the Cleric's DPS. Converts Cleric from pure healer into hybrid healer/damage dealer.
Bat Wings
Vampire DudeGrants a second chance when Vampire Dude would be Knocked Out. Survives with a portion of HP and gains a temporary escape ability.
Relic Synergy Patterns
The Healing Feedback Loop
Bloody Talisman + Cleric Dude + Medic Dude creates a self-reinforcing loop: Medic heals the squad, Bloody Talisman triggers attack speed increase, faster attacks deal more damage, enemies die faster, repeat.
The Death Star
Necromancer Dude (resurrects) + Zombie Dude (scales on ally death) + Bat Wings (Vampire survival). Zombie damage scales infinitely while resurrection keeps bodies on the field.
The Crit Explosion
Hacker Dude (crit stacking) + Warlock Dude (stores crit damage) + Bloody Talisman (attack speed on heal). Near-100% crit rate triggers massive AoE explosions.
Trinkets: Boss Rewards
Trinkets are earned after defeating Act Bosses. After each Act Boss, you are presented with 3-4 Trinket options. Each is assigned to a specific Dude type from your current squad.
S-Tier Trinkets
ADHD Trinket
Wizard DudeIncreases spell casting frequency dramatically. On a high-spell-power Wizard, this alone can triple damage output.
Taser Trinket
Samurai DudeAdds stun chance to Samurai attacks. Stun interrupts enemy actions, providing both damage and crowd control.
Life Insurance Trinket
Finance DudeAmplifies the life insurance income mechanic dramatically. Can generate Gold income that outpaces entire economies.
A-Tier Trinkets
Stealth Boot Trinket
Ninja DudeCircuit Trinket
Electrician DudeBat Wings Trinket
Vampire DudeCommon Relic Mistakes
- Forcing a specific relic build -- the pool is random; adapt to what appears
- Ignoring Bloody Talisman -- it is universally powerful regardless of build
- Picking Trinkets for Dudes you will replace -- Trinkets stick with their assigned Dude
- Underestimating Cheat Death relics -- keeping a key Dude alive is worth more than marginal damage boosts
All Relics (374 total)
Browse all 374 relics organized by relic group. Click any relic name to see its full details.